Cthulhu Pulp

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Here are some figures I’m preparing for a miniatures adaptation of the boardgame “The Hills Rise Wild.”  Factions of hillbillies, deep ones, cultists, and ghouls search for and fight over the Necronomicon, seeking to bring it back to their base to summon their dark gods in a bizarre game of capture the flag.  I plan to eventually ditch the game’s rules and use in their place “.45 Adventure” by Rattrap Productions and Rich Johnson.  Future factions will include:  more hillbilies and cultists, state cops, lots of gangsters, US Marines, US rocket troops, archaeologists, heavily armed flappers and German Zeppelin truppen.

German gnome painting sequence

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The German gnomes are outfitted in Great War-ish uniforms:  great coats, pickelhaubs, the Kaiser gnome with his Col. Klink helmet, etc.  All paints are Vallejo unless otherwise noted.

I primed these with Floquil Light Gray.  There are a few basic figure types with different uniforms:  the Kaiser and NCO are individual with their own look.  The bulk of the figures are riflemen with pickelhaubs and greatcoats along with two bier stein grenadiers.  Then there are four militia with lederhosen, pointy hats and pitchforks.

Paint the entire faces and beards with Saddle Brown, which has a ruddy reddish tinge.  I don’t complete the faces and beards until later, unlike on the Highlanders.

Pickelhaubs are Green Ochre.  I wanted a slightly yellowish tan but I think this color is too yellow, reminiscent of WW2 German camo yellow.  But what the heck, they’re gnomes; this isn’t history class.

Great coats are (tada) German Uniform Grey, along with the NCO’s hat.

Boots, belts, and weapons in black.  Rifle stocks in Cavalry Brown.  Metal drybrushed Gun Metal.

Straps on the pickelhaubs are a dark brown, I think Saddle Brown.

I finished the faces by blocking in Medium Flesh.  Hair is drybrushed Dark Sand.  The Kaiser, old fellow that he is, got a white moustache and skunk stripe on the beard.

The militia have Ivory shirts and socks with black lederhosen and shoes.  Hats are Deep Green with a Saddle Brown strap and Scarlet pom pom doo dad on the side.  Pitchforks are Saddle Brown and Gunmetal.  Red armbands complete the militia look (gnomish Volksturm?  why not?!)

The kaiser’s helmet is glossy black with a silver eagle and spike and Brass braided band (alliteration FTW).  Epaulettes are Brass and his marshal’s baton is Gunmetal and Old Gold.

Bier stein grenades are Ivory with the pewter bits in Gunmetal with some Old Gold highlights.  What are supposed to be little Iron Crosses festoon the front.

I used Magic Wash to very carefully line some seams for contrast.  I also used thinned Liquitex Raw Umber, which I believe is easier to control.

As with the Highlanders, a coat of Krylon Crystal Clear and two coats of Testors Dullcote.  Flock as usual.  Pictures to come soon…

Next up, Sandy starts her samurai while Heather tackles the Irish!


Highlander Gnome painting sequence

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I picked up a regiment of Highlander gnomes from Brigade Games for use in Gnome Wars games at the HMGS conventions (Cold Wars, Historicon and Fall In).  Here’s my approximate painting sequence.

Clean and base.

Prime with Testors Light Earth.

Block in fleshy bits with Vallejo Medium Flesh.  I drybrushed some with Basic Skintone but after a few decided to leave well enough alone.  I washed the flesh with Magic Wash Skin then went over some highlights with Medium Flesh.  Noses and cheeks got dots of Basic Skintone to make them look jolly (for heavily armed Highlanders).

Hair drybrushed Vallejo Light Orange, except for the Berserker and his white lime do.

Kilts, sashes and tam-o-shanters with Vallejo Intermediate Green.  Washed with Magic Wash Dark Green.

Jackets with several coats of Vallejo Scarlet as the coverage was a bit weak.

Belts, shoes and hatbands in black, socks in Vallejo Sky Grey.

Hat pom poms in Off White.  I also tried to dot in the eyeballs with this color (some successfully!)

Hat band check pattern in Sky Grey.

Tartan stripes on kilt and sash with a dark blue Staedtler permanent marker.

Sword grips, polearms, gun wood, shields in Vallejo Cavalry Brown.

Gun metal and blades in Black drybrushed with Vallejo Gun Metal.  Blades edged in Silver.  Shield bosses and rivets in Gunmetal.

Sporrans in black with white tassles and slight white drybrush.

Shoe buckles, sword guards and hilts and various doo dads in Vallejo Old Gold (or Brass, I forget).

Overall shading with Magic Wash Original or Dirty Brown.

Grass Green (Folkart) or Medium Foliage Green (Ceramcoat) bases.

Coat with Krylon Crystal Clear to protect against handling.  When dry, coat with Testors Dullcote.  Two coats will probably be required.  One coat leaves a satin sheen.

Flock the bases with a mix I had of green static grass and railroad talus.  The grass is a little too bright, but heck, they’re gnomes.  Rocks and pebbles from the gutter would also work nicely in place of talus.

That’s basically it.  Next up, regiments of Samurai, Germans and Leprechaun cavalry on wolfhounds.

UPDATE:  I was informed that all the green in the color scheme made the Highlanders look too “Irish.”  I had to agree, and since we’ll be painting some Leprechauns soon I didn’t want too many green gnomes sitting around.  So I repainted the hats with Vallejo Dark Prussian Blue in an attempt to match the tartan stripes.