Category Archives: Clubs

Gaming clubs

My Campaigns

Primarily for my regular players and other locals, here is a list of campaigns in progress or that I would be willing to run:

Day After Ragnarok
System: Savage Worlds
Genre: WWII, post-apocalyptic
Status: Hiatus
Description: Nazi cultists succeed in bringing about Ragnarok in 1947.  The PCs are survivors in Alabama, making a living fighting the KKK and escaped German POWs.

Realms of Cthulhu
System: Savage Worlds
Genre: 1920s Lovecraftian horror
Status: In progress
Description: Classic Lovecraftian horror in 1920s Arkham, Mass. PCs were investigating the murder of a wealthy layabout. They searched the familial manor, encountering an eccentric astronomer father, a suspicious groundskeeper, a horrific”guest”, gypsy sorcerers and a terrifying murder suspect.

Hellfrost
System: Savage Worlds
Genre: Norse swords & sorcery
Status: New
Description: Norse-inspired fantasy in an ice age, fighting for glory and survival.

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Muldoon’s 7 April 2009 Recap

by Mike W.

Started early – about 5:30 with Augie, Mike, Rob and Edith in attendance. Rob wanted to get his "Dominion" fix right off the bat! Played with the standard opening cards. Rob cleaned our clocks with 28 points to our 14 (we all had the same). Rob said Mike came in second since he had the fewest turns – whoopee. http://www.boardgamegeek.com/boardgame/36218

Alan, Sandy and Tony the showed up. Sandy broke out "Five Crowns". I think she beat us into a bloody pulp. She always seemed to have the right combos to go out early. Augie and Edith had some painful 40+ point hands.

Next was "6 Nimmt". Augie won handily – the first few hands he managed to escape with no bull's heads.

Mike, Edith and Alan left and the others played Dominion with one of the other recommended deck sets. Augie thinks Rob won again. Here is his recap:

We called the game early because we were the only ones left and they dimmed the lights on us. We left around 10 PM. I guess we were about half way through the game. Sandy said she would play the game again. My cards were not coming up in good order. We had a few different card types, mostly higher cost cards. I think we had 3 five cost cards, 3 four cost cards, 2 three cost cards and 2 two cost cards.

NOTE: Tony asked if we could move the Muldoon's meeting back to Wednesday since his son is now a brown belt in karate and his schedule has changed. Everyone there agreed. The moderator of the PIGSLIST will update the Muldoon's reminder.

Games in the News:

Dungeons & Dragons Co-Creator Arneson Dead At 61
http://blog.wired.com/games/2009/04/dungeons-dragon.html

Monopoly Killer: Perfect German Board Game Redefines Genre
http://www.wired.com/gaming/gamingreviews/magazine/17-04/mf_settlers

Masters of the (Tabletop) Universe
http://www.nytimes.com/2009/04/05/nyregion/long-island/05Rboard.html?_r=1&scp=2&sq=catan&st=cse

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Muldoon’s 24 Mar 2009 Recap

by Mike W

Attendees: Mike, Rob, Tony, Sandy, Edith, Alan

Mike and Rob showed up first, so the ubiquitous round of cribbage followed. Mr. Lucky lost to Rob but managed to round the skunk marker before the end. Mike got in trouble because he actually miscounted one of Rob's hands and shorted him two points! (Rob asked how he could count so fast, just one of the advantages of being an Idiot Savant!).

In the mean time Edith M. showed up. She is a new recruit from Picatinny, but she probably won't make the Fuddrucker meetings. Tony and Sandy also arrived.

Next up was "Wizard" with six players. Edith took an early lead and was unstoppable till the end, Mike trailed closely but the others were far behind. Win for the newbie!

Alan A. from Picatinny then showed up, Rob brought out "Moto Grand Prix",
http://www.boardgamegeek.com/boardgame/35438
We tried to start playing, but the rules seemed less than clear. Rob: For next time print out the cheat sheets on boardgamegeek, also check the warnings about the stands for the motorcycles and how to modify them. We got confused by the rules and will try this again some other time.

Next was 6 Nimmt, http://www.boardgamegeek.com/boardgame/432. In this game you are trying to get rid of cards but not take sets. At the end of each hand you count the number of bull's heads on your pile. Once someone gets to 66 the game is over and lowest count wins. In this case Mike, Alan and Tony went bust with high final counts; Rob bested Sandy with a lowly "7". (Mike twice had his last card being one that was one more than a pile of 5 on the board – no way out with that combo).

A final quick round of the Great Dalmuti, http://www.boardgamegeek.com/boardgame/929
followed with Mike losing his "Muti-ness" the first hand and Tony taking charge. Also the Peon and Lesser Peon's switched (Alan and Sandy). Rob remained in the middle as a Merchant. It's been a long time since we played Muti – at Maggie's they had a great big round table that was great for this (as you must move around based on your status with the the current Dalmuti being the center of the universe).

Next time, Fuddruckers in Parsippany on April Fool's Day. Post to Yahoo groups PIGSLIST if you are planning to come.

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Fuddruckers 18 March 2009 Summary

Recap by Mike W -

First Mike and Augie played cribbage; Mike (Mr. Lucky) bested Augie 2 games to 1. Someone walking by said he thought they only played cribbage in Boston – guess not!

While awaiting Ron, Augie broke out his reprint of “Can’t Stop”. Ron later said he thought it was a pretty good reprint considering some others he has sent. Mike continued his string on this game – he lost as usual. If Sandy was around, she would have won as usual. In any case Augie got 5 numbers to Mike’s 2 or 3 and he won.
http://www.boardgamegeek.com/boardgame/41

While Mike and Augie were finishing Can’t Stop Ron showed up with Perikles, Oltremare and something else in tow (Oltremare is also a reprint – Mike had brought the original version once, but it was like a miniature game compared to the reprint). We voted on Perikles and he started punching out the pieces. Regarding pieces there were quite a few wooden blocks and counters. Ron is a brave man for bringing them to Fudd’s – many a piece has been almost been eaten up by the black upholstery of the round table we sit around in the back by the bar. Bringing a flashlight to check for missing pieces before we leave might be a good idea.

Background:
Perikles is a game from Martin Wallace. Players assume the role of a noble family seeking to become the leader of one or more of 6 ancient Greek city-states. The game plays out in two phases:

In the first, players vie for area control in each of the six states, which end in elections. Players who win the election in each state can then “control” that state’s army.

In the second phase, players use cards to move their armies to attack or defend one of seven battles (each tied to a state, and you can’t attack your own!) that are up for grabs that round.

Ron jumped out to an early lead, Mike and Augie tried to stop him but there always seemed to be an opportunity to grab some easy battles that lead Mike astray. Mike twice (out of three rounds) got a nice collection of city-states that had few or no battles for that turn (you get to see where the battles will be before you vie for control of the city-states). One reason is that Ron stole Mike’s “Mr. Lucky” hat – I recall a lot of 10, 11’s and 12’s being rolled by Ron to win battles (while Mike had quite a few 2’s with the double dice. Did I tell you I hate wooden dice? Can’t get the right “action”!). Assassinations were rampant and screwed up many a plan. I think Augie cold have won, but he did not contest Sparta the last round with a candidate even though he had the most influence to peddle.

Ron won with 61 pts, Augie 53, Mike 51. The statues one gets for keeping track of past control of city-state’s are quite powerful, some of the larger states give 9 victory points for controlling that state for a turn (assuming it didn’t lose too many battles during the game) – that’s the same as winning a huge battle (battles seem to range from 3 to 8 pts). Gotta watch that if this is played again.

Boardgame Geek says it plays best with 5 people, with three there was little negotiating going on.

Perikles:
http://www.boardgamegeek.com/boardgame/21954
Oltremare
http://www.boardgamegeek.com/boardgame/13551

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Muldoon’s 10 Mar 09 Recap

Recap by Mike W -

Mike and Ben N (a new recruit) showed up first. Mike (aka “Mr. Lucky”)
skunked Ben on his first cribbage outing with us. Sandy then showed up and we played 3 handed with Ben regaining his honor with a last minute surge past Sandy (and a similar last minute surge by Mr L to get past the skunk marker).

In the meantime Wendy, her friend Frank, Rob, Tony and Michael (his son) showed up. Since we had 6 the new copy of “Giants” that Mike brought went unused – Roku tablets, Moais and Ahus will have to wait till some other time. Five is the max with that puppy.

Rob broke out Chicago Express. Mike pissed off Rob when he decided to join him on the B&O rather than jumping in with Wendy and Augie on Pennsylvania. Mike thought that it looked further along and could make it to Chicago easily. Rob’s complaint was that since Mike bought the share last (and before dividend payouts) he got it too cheap and did not infuse enough capital into the company for expansion (saw a post on BGG that someone initiates bidding on a RR he owns early on to get a partner to allow for expansion). Mike later corrected this by buying another share but Rob was disheartened (since Mike got 2/3’s of the dividend money) and B&O got into Chicago behind the Pennsylvania RR. Pennsylvania had stomped across the board with three shareholders to help things along (Tony joined Augie and Wendy). C&O languished until Sandy joined Augie late in the game. NY made a last minute spurt with Wendy and Sandy (and Tony?) at the helm and reached Chicago also. The two shares of Wabash were bought by Wendy and Tony and it quickly jumped to about $12.

When the dust settled the winner was Wendy by about comfortable amount. Some lamented that their last minute purchase of shares did not allow enought dividend rounds to get a propery ROI. He who has the most money at the end wins – shares mean nothing.

Last was a game of Wizard, we had six people, but only got to round nine as it was about 10PM and the only others in restaurant were Cassandra and a waiter sitting at the bar. Since Augie had an 80 pt lead we acknowledged his prowess as having no trump in the last hand makes big lead changes difficult.

Next week Fudd’s is on the schedule. Post your intentions so people know who is planning on attending.

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MiniatureGamersNJ

Our interests span many genres of wargaming, many scales of figures, and many gaming rulesets. We share both common and diverse gaming interests but have come together to host or play in miniatures based wargames.

Yahoo group: http://games.groups.yahoo.com/group/MiniatureGamersNJ/

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NJMGS

The North Jersey Miniature Gaming Society is an historical miniatures wargaming group based in Northern New Jersey. We welcome anyone to our events, which are held at Lake Shawnee Clubhouse in Jefferson Township, Morris County, on the second Saturday of each month (except when it conflicts with a major convention, or availability of clubhouse).

Yahoo group: http://games.groups.yahoo.com/group/NJMGS/

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PIGS

The PIcatinny Gaming Society meets every Wednesday evening, alternating between Muldoon’s (in Macys), Rockaway Townsquare Mall, Rockaway, NJ and Fuddruckers, Route 46 East, Parsippany, NJ

Board games, card games, German games

Yahoo group: http://games.groups.yahoo.com/group/PIGSLIST/

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