All posts by goldwyrm

Silver Marches, April session

Before leaving Dead Snows, Cetan inquired on the sheep snatching in the upper pastures to see about claiming a reward from the green dragon that he, Nongo, and Brother Logan slew a week or so earlier before meeting the rest of the group and the merchant’s mission. Apparently sheep are still disappearing, so some other evil force is at work.

The group joined the caravan heading to Sundabar in the morning. It was around the 22nd day of Eleint, with an 8 day journey planned with arrival just prior to the Harvestide holiday.  Cetan ran into an old drinking pal, the fighter Vidar (Mark Z.). Vidar said he would join the group for the time being. Morgyn met with the Argent Legion who would escort the caravan, but a messenger appeared with official documents say that the Silver marches were at war with the orc tribes, and the Argent Legion rode off to Adbar. The caravan leader, Fuad, accepted the group into the 13 wagon caravan (with several prospectors on foot and some sheep herders) and Morgyn volunteered to scout up ahead.

On the first day of travel, the caravan crossed the Icespear river bridge, and Morgyn averted a pit trap off the trail leading to the Forked Road. Later upon investigating a foul upwind odor, he stumbled across a lair entrance in the form of a smelly ground hole. The caravan reaching the Forked Road and camping for the evening, most of the group opted to go back and investigate the hole in the ground. Vidar and Drungar stayed behind.

A 30 foot shaft of wet rough rocks and roots was descended, with Brother Logan bouncing down the last 20 feet or so and needing to heal himself. A sloped wide and short lozenge type stone opening was traversed that led to a larger cavern. A magically lit stone was thrown ahead giving the impression of a 60 foot wide and at least 100 foot deep area sloping down. Tarena and Morgyn spotted Otyughs within. The group would have left at this point, but Nongo charged in to kill them. He briefly ended up in the embrace of one, whcih he killed with the help of Tarena’s flaming sphere spell. The remaining two rushed into battle after taking ranged damage. Tarena and Cetan killed one, while Brother Logan and Morgyn killed the other. Morgyn and Nongo had both been bit by the diseased mouths of the Otyughs, but both made their Fortitude saves.

At the end of the cavern, a cave-in was investigated. Cetan and Morgyn climbed through to the other side into a chamber (not a natural cavern) with a doorway and longer hallway beyond. They came across some treasure in that chamber and a gas trapped chest, which Morgyn narrowly disabled (thanks to his masterwork thieves tools). It surely had the capacity to kill Cetan and Morgyn had he failed. They transferred some of the silver pieces, 9 potions, and 3 scrolls into a sack, as well as taking a small metal shield, bow, and crossbow back through the narrow hole as sounds of something approaching was heard in the hallway beyond the chamber.

The caravan continued. A stampeding herd of Rothe was diverted by Vidar getting trampled a bit, and spells from Tarena and Cetan (calm animal and grease). In the distance, Morgyn spied two Worgs that had been pursuing the Rothe herd. They turned away from the caravan and disappeared from view behind the hills.

About halfway to Sundabar (prior to the trail to Newport) they ran into some locals who relayed a rumor of a dungeon uncovered outside their village by an earthquake. The caravan continued on and the group entered Sundabar. Vidar visited the Hall of Vigilance and was told there wasn’t a massive orc invasion or war (at this time).  Cetan went about appraising the treasure from the most recent and last adventures, trading in several scrolls in order to get “identify” cast on the other items. He also sold some of the other loot, and the other people in the party went about buying items.  Cetan also researched the ruins from the first adventure and discovered that it may be an old abbey of Selune that had been taken over by a cult of Shar before its destruction. The group also received a charter to investigate some disappearances north of the city for 100gp each, which is  where we will begin next session.

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Silver Marches, March session

Quick recap of events from the March session. (Nongo, Tark, Cetan, Terana)

The group had packed up the goods into the wagon and begun the track back towards Dead Snows, along with the freed dwarf prospector Throed. Morgyn (Rich) volunteered his horse for the wagon and scouted on foot as the party made its way back along the original route.

Things were going fine until the scene of the ambushed merchant’s wagons was approached. The group encountered a hungry scavenging giant stag beetle.. The beetle dodged the entangling druidic powers of Tarena (Michele), and in combat tore through the horse of Nongo  (JT) throwing him to the ground.  That had the group rightfully worried. Nongo bounced up in a rage and into the fight. General battle was joined. The first beetle was soon put down by blade and spell but was joined by 3 additional beetles in the area.  Tarena used an entangle scroll, Cetan (Markus) a grease spell, and many crossbow and bow shots were fired amidst the chaos. In the end John, Paul, Ringo and George were dispatched, Nongo collapsed from his wounds as his rage wore off, but Tarena and Cleric Brother What? (Mark K) healed him back to consciousness.  During the battle a group of roughly 17 orcs had been spotted by Morgyn about a half mile away moving north towards the mountains. They ignored the group and appeared to have some wounded among them.

Following the battle, the group sought out the beetle lair. In a small wooded glen a cave was located. Some old remains were discovered of a human and halfling within the cave, along with a sizable amount of treasure. The group made it back to Dead Snows arriving late at night and staying at the inn within the town walls, with Morgyn taking his leave until the next day.

The following morning, the group went to visit the salt merchant to return the recovered supplies and collect reward. Cran Frinch however had left shortly after the group departed Dead Snows on the the adventure. The group was left to haggle with his assistant and came out with half the money of the salt and the wagon, with promise of the other half if they return a week later. Anxious to purchase items of great value and to sell some of the treasure, the group decided to tag along with the next caravan to Sundabar. It was perhaps ordained that such a caravan was leaving for Sundabar the next day.

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Silver Marches, Session 2

SESSION 2 (for JT/Nongo)

PCs present:  Tark, Nongo, Morgan, Cetan

The party had burst out of the old chapel into the exposed cellar of the ruins and fought off the gnoll ambush quite handily and also with the aid of a stranger (Morgan), who came to the group’s aid.

The meager treasure of the gnolls was quickly gone over, and the decision was made to investigate what appeared to be the gnoll lair, that doorway at the base of the earthen ramp where the previous night’s battle had been waged. The group descended along a sloping and at times stepped corridor to a guard room and then a turn left continuing as before but deeper into the mountain. Two large but damaged doors led to a long, tall, hall with rubble and a statue initially thought to be a gnoll waiting in an alcove. The group continued down stairs at the far end of the hall to another room. This chamber had a very high ceiling, like an old construction shaft. There was also a very deep, unexplored, square pit opening the group crossed via a plank to an alcove and concealed door beyond.

At this point the concealed curtain of leather led into a more roughly hewn or mined space. The group found some of the stock of the salt merchant Gran Frinch in the second room and some other items. The space beyond was the gnoll common room. Our cleric (Tark) turned a gnoll zombie chained to the floor in a side passage and just beyond a conflict in a prisoner holding area erupted. The party interceded in a human and dwarf fighting in chains with 2 orc prisoners. The group killed the orcs. Around this time the group was also dealing with another evil presence. Beyond a partition on the other side of the common area, an obscuring mist and darkness were penetrated and an evil shrine with the spell casting head of an animated undead gnoll shaman needed to be overcome. This was eventually accomplished.

Hostilities subsided, there was a questioning of the human and dwarf held in the store room. The dwarf identified himself as a prospector named Throed. The human man identified himself as Hiraz Ganoch, Frinch’s partner, when aggressively questioned by the group. During the group going through the store room, Hiraz fled, was shot at and kicked the plank into the deep pit as he ran out of the dungeon.  The group has some of his belongings, included a rough map and some coins wrapped in an oddly patterned cloth.

A wagon wheel was found in the storage room to repair one of the wagons found along the way to the ruins. The group decided at this point to return to town with the goods, and not search the other entrances around the inside of the ruins. We left off with the beginning of that trip back. Throed has joined the group until you get back to  the village of Deadsnows.

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Silver Marches, Session 1

As the summer month of Flamerule yielded to the even hotter month of Eleasias, a military escorted caravan from the city of Sundabar made its way east towards Citadel Adbar along a dusty road in the Silver Marches of Faerûn. Two travelers bade farewell to the safety of the caravan and made their way alone on horseback to a village called Deadsnows. There was adventure to be found here and possible wealth with the discovery of gold in the nearby hills a few months ago. The two were a odd match. The first a minstrel, an adventuring bard, who we only know currently as Bard, is quick with his rapier and given to song and music. His companion, a war priest of Tempus, was more keenly focused on his own purposes in pursuit of his own goals (that’s code for CN alignment). Brother Blood was his name.

The two rode along the trail to Deadsnows and soon found themselves in a wooded area. Ahead on the trail, a short but muscular barbarian lad on foot began waving to them. He beseeches their help to defeat an unidentified monster he’s been tracking for a short time. They are most skeptical of this ally of unknown quality. However, Bard senses a sincere motive in him so they indulge his request. Brother Blood is wary and insists this man, Nongo, lead the way. They tie up the horses and begin to follow the new trail of broken underbrush through the wooded and rocky hilled terrain. It’s an easy trail to follow. Nongo pauses when a large outcropping is visible perhaps a hundred feet away. As he and the others examine the tracks for evidence of what this creature could be, all he can discern and describe is ” Big..Four legs…and a tail!” Brother Blood, alert and looking down the beaten path, notices a small rise in front of the outcropped rock formation and the hint of the top of a cave at its base. It is hard to see anything else due to the shrubs.

Just as the small party discusses and prepares to move off the path to flank the cave, an aggressive, but rather young Green Dragon bounds above the low rise from the position of the cave headed straight towards them. It’s larger than a heavy warhorse as it bears down on them, knocking Nongo to his feet in the opening confrontation. Both the minstrel and priest fire their crossbows errantly, dropping them immediately to draw weapons to deal with the dragon in their midst. The barbarian strikes out at the dragon from his prone position but his falchion swings short of his foe as he regains his footing. The dragon feeling superior to the three men attacks at this point attacks with taloned claws and a toothy bite splitting its fury between the priest and barbarian as Bard moves into a flanking position behind it and began singing as the combat continued. The war priest missing with his battle axe steps back to cast Bull’s Strength on himself. The dragon swings around at this point to fight Bard and Nongo who have both done minor damage even though they’ve scored critical hits. Nongo goes down briefly and Bard rushes to his aid, healing him back into the fight, . Brother Blood rejoins the combat and with a mighty swing of his axe delivers a massive blow to the dragon.

At this critical point, the dragon is suddenly as close to death as his foes and lunges away to turn and breath a cone of acid on the wounded men that could surely seal their final fate. Nongo however seizes the opportunity as the dragon rushes past him and is able to deliver the killing blow before the dragon can finish its maneuver. Victory is had. The wounded heroes investigated the cave, finding the near consumed remains of 3 prior adventurers, some gold, a small number of gems, one with great value, and a potion of unidentified power that is a thick blackish liquid smelling of charcoal. Nongo takes some claws and teeth, and Brother Blood beheads the dragon so that their glory can be lauded upon arrival in Deadsnows. After some rest, the three set out for Deadsnows together, the barbarian leading the way again…

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